| Cataclysm | |
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+33Lucrêce norm synsyn vehala Ðeathly SkyTyphon aragoon Stoukass shëëva Nosology abzaarg B@rt choub Rachna Kromf kame-tama worzeele Rabies Timetear mandareen Binnouze synaid Myrwen Kangan Zinjae DarkMoup Pachol Daodi Péri Geneo Dazel Jink Eltoune 37 participants |
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Daodi Esclavagiste de la Légion
Nombre de messages : 5893 Localisation : Paris Points : 2717 Date d'inscription : 29/03/2005
| Sujet: Re: Cataclysm Lun 13 Déc 2010 - 18:01 | |
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Daodi Esclavagiste de la Légion
Nombre de messages : 5893 Localisation : Paris Points : 2717 Date d'inscription : 29/03/2005
| Sujet: Re: Cataclysm Mar 14 Déc 2010 - 19:33 | |
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Dazel Floodeur no life
Nombre de messages : 2744 Age : 41 Localisation : Perdide Points : 649 Date d'inscription : 02/11/2005
| Sujet: Re: Cataclysm Mar 14 Déc 2010 - 23:54 | |
| L'expérience sexuelle c'est pas toujours que du bon. | |
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aragoon Esclavagiste de la Légion
Nombre de messages : 2459 Localisation : reims Points : 861 Date d'inscription : 11/05/2005
| Sujet: Re: Cataclysm Jeu 6 Jan 2011 - 17:42 | |
| Voici une annonce nocturne qui fera plaisir à toutes les guildes PvE. en voici un résumé en Français :
- Les infâmes haut faits de guilde exigeant de faire respectivement 10.000 et 25.000 flacons pour débloquer les chaudrons de guilde (qui représentent une économie de composants) viennent d'être nerfés à 1.000 et 3.000 flacons. De plus le grand chaudron passe de 17 à 20 flacons.
- Ce up a été décidé par les développeurs car le bonus de guilde augmentant la durée des flacons de guilde arrive d'ici 2 à 3 jours, et avec des hauts faits ne pouvant pas être validé avant des mois selon les estimations les plus optimistes, c'était pour le moins ridicule.
- Attention, le descriptif des hauts faits indique toujours 10.000 et 25.000 flacons, mais cela à bien été modifié à 1.000 et 3.000, nous l'avons confirmé ce soir même en les validant.
À demain matin pour la version Française de l'annonce.
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Nionounette Champion
Nombre de messages : 385 Age : 39 Points : 406 Date d'inscription : 14/11/2010
| Sujet: Re: Cataclysm Jeu 6 Jan 2011 - 20:41 | |
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Daodi Esclavagiste de la Légion
Nombre de messages : 5893 Localisation : Paris Points : 2717 Date d'inscription : 29/03/2005
| Sujet: Re: Cataclysm Jeu 13 Jan 2011 - 18:52 | |
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Binnouze Floodeur no life
Nombre de messages : 2038 Age : 36 Localisation : dans un monde sans finance (bizounoursland) Points : 2235 Date d'inscription : 12/12/2009
| Sujet: Re: Cataclysm Jeu 13 Jan 2011 - 21:00 | |
| Je suis complètement d'accord avec cet article. D'ailleurs je suis pleinement satisfait du niveau global de difficulté. Ce fut dur pour les premières hero, mais effectivement c'est de plus en plus facile, logique. On s'ennuie quand même beaucoup moins que pour tlk. | |
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DarkMoup Floodeur no life
Nombre de messages : 4102 Age : 41 Localisation : Côte d'aZur ( Le Cannet ) Points : 1165 Date d'inscription : 19/05/2006
| Sujet: Re: Cataclysm Jeu 13 Jan 2011 - 21:14 | |
| C'est de plus en plus nerf aussi... | |
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vehala Floodeur no life
Nombre de messages : 1850 Age : 48 Points : 1299 Date d'inscription : 30/03/2005
| Sujet: Re: Cataclysm Jeu 13 Jan 2011 - 21:29 | |
| Mouais, mais les droods ouin ouin ont gagné par exemple.
Dans le prochain patch, notre recup passe de 4,9K mana a 2,3K. Et ils rajoutent un passif qui nous donne un enorme bonus de hâte sur le nourrir si on a au moins 3 recup actives en même temps.
Autant dire que le drood TG/nourrir/fleur de vie aura pas duré longtemps et que vous allez assister au grand retour des blanket drood. | |
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Binnouze Floodeur no life
Nombre de messages : 2038 Age : 36 Localisation : dans un monde sans finance (bizounoursland) Points : 2235 Date d'inscription : 12/12/2009
| Sujet: Re: Cataclysm Jeu 13 Jan 2011 - 22:32 | |
| - Citation :
- vous allez assister au grand retour des blanket drood.
des blanquettes de dindes ffs !!! avec de la creme et des champignons c'est très bon. | |
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Dazel Floodeur no life
Nombre de messages : 2744 Age : 41 Localisation : Perdide Points : 649 Date d'inscription : 02/11/2005
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Daodi Esclavagiste de la Légion
Nombre de messages : 5893 Localisation : Paris Points : 2717 Date d'inscription : 29/03/2005
| Sujet: Re: Cataclysm Ven 14 Jan 2011 - 15:33 | |
| Blizzard champion du monde, je dis un truc et je fais un autre http://www.eurogamer.fr/articles/cataclysm-nerf-donjon-news342 - Citation :
Général
Human Illusion: This affect is no longer applied to worgen who travel into the Caverns of Time.
Guildes
We have redefined the definition of a Guild Group for 5-player dungeons. o If 3 out of 5 players in a group are members of the same guild, they will now be able to complete guild achievements and earn guild experience at 50% of the normal rate.
o If 4 out of 5 players in a group are members of the same guild, they will now be able to complete guild achievements and earn guild experience at 100% of the normal rate.
o If 5 out of 5 players in a group are members of the same guild, they will now be able to complete guild achievements and earn guild experience at 125% of the normal rate.
o Also note that Heroic dungeons offer a 1.5x multiplier on all guild experience earned.
Donjons & Raids Descente de l'Aile Noire
The Dwarven Golem Council will now go berserk after 10 minutes in Heroic difficulty. Atramedes will now go berserk after 10 minutes in Heroic difficulty.
Mortemines
Foe Reaper 5000's health has been reduced slightly. In addition, he now enrages at 40%, up from 30%. While in Helix's Nightmare during the Vanessa VanCleef encounter, Helix is now larger a little easier to see. The final rope swing while fighting Vanessa VanCleef has been removed. Players no longer need to swing off of the boat at the end of phase 3. The ship teleporter now activates when Ripsnarl is first engaged, rather than when he is defeated.
Donjon d'Ombrecroc
Lord Godfrey should now face a random target when casting Pistol Barrage.
Le Cœur de Pierre
Ozruk o He now does more melee damage.
o There is now a precast visual on the ground to make it clear how far away a player must get to be clear of Shatter.
o The cast time of Shatter has been increased to 3 seconds, up from 2.5.
o Shatter damage is now reduced by armor, but has been increased by 33.3% (repeating, of course) as a result.
Trône des marées
Commander Ulthok now does more melee damage. Gilgoblin Poisoned Spear impact damage has been reduced slightly.
PvP Tol Barad
The weekly PvP quest "Victory in Tol Barad" now awards 200 Honor Points and 3 Tol Barad Commendations. Players can now see the status of Tol Barad on the World Map no matter where they are. The time to the next battle is displayed by zooming into the Tol Barad section of the map. The current controlling faction can be seen on the Eastern Kingdoms map.
Classes Chevalier la Mort
Death Coil damage has been reduced by roughly 10%.
Sang
Heart Strike now deals 175% weapon damage plus 15% per disease, up from 120% plus 10% per disease. Improved Death Strike now increases the damage of Death Strike by 30/60/90%, up from 15/30/45%.
Impie
Dark Transformation now increases pet damage by 80%, down from 100%. The ratio of runic power return from Magic Suppression has been reduced by roughly one third. Rage of Rivendare now increases strike damage by 12/24/36%, down from 15/30/45%. Shadow Infusion now increases pet damage by 8% per stack, down from 10%.
Glyphes
Glyph of Dark Succor (new glyph) raises the minimum healing done by Death Strike from 7% to 15% of maximum health, but only while in Unholy or Frost Presence.
Druide
Shapeshifts: Entering or leaving a shapeshift no longer cancels root effects. It continues to cancel movement slowing effects.
Equilibre
Typhoon mana cost has been reduced by 50%.
Restauration
Tree of Life Polymorph immunity change reverted
Chasseur
Aimed Shot weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3. Arcane Shot damage has been increased by 15%. Hunters can now use Auto Shot while moving. Cobra Shot change reverted (waiting on code change to make haste scaling more consistent with spell haste) Steady Shot change reverted (waiting on code change to make haste scaling more consistent with spell haste)
Maîtrise des bêtes
Animal Handler now provides a passive 25% bonus to attack power, up from 15%.
Précision
Chimera Shot's overall damage has been increased by roughly 50%.
Survie
Black Arrow damage has been reduced by 15%. (down from 25%) Explosive Shot damage has been reduced by 15%. (down from 25%) Serpent Spread change reverted
Mage
Molten Armor, Frost Armor, and Mage Armor no longer cost mana. Mage Armor now reduces the duration of magic effects by 35%, down from 50%.
Paladin Vindicte
Seals of Command will no longer trigger twice on each swing with Seal of Truth.
Prêtre Discipline
Improved Power Word: Shield change reverted Strength of Soul now also causes the priest to become immune to silence, interrupt, and dispel effects for 2/4 seconds after using Inner Focus.
Voleur
Garrote now costs 45 Energy, down from 50.
Combat
Blade Flurry is now a toggle that can be turned off by pressing the button again.
Subtilité
Elusiveness now reduces the cooldown of Cloak of Shadows by 10/20 seconds, down from 15/30 seconds.
Glyphes
Glyph of Garrote now increases the duration of Garrote by 1.5 seconds, down from 2.
Chaman
Flametongue Weapon procs now deal roughly 20% less damage. The Windfury Weapon proc can now trigger 3 additional attacks, up from 2.
Eléments
Lava Burst's damage has been increased by roughly 10%.
Restauration
Earth Shield can no longer be dispelled. Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman's Spirit, exclusive of short-term Spirit buffs affecting the shaman when the totem is dropped. In addition, its effects are now raid-wide.
Glyphes
Glyph of Hex now reduces the cooldown by 10 seconds, down from 15.
Guerrier
Recklessness now increases special critical strike chance by 50%, down from 100%, but lasts the full 12 seconds instead of allowing only 3 charges. Slam change reverted (waiting on code change to make haste scaling more consistent with spell haste)
Professions Enchantement
Three new enchants are available. They increase Agility by 50, Strength by 50, or Intellect by 50 respectively. Item level 300 or higher required. These new recipes are rare world drops. Enchant Off-Handed - Superior Intellect now increases Intellect by 40, down from 100.
Ingénierie
The Heat-Treated Spinning Lure buff duration has been increased to 15 minutes, up from 5. In addition, the recipe now creates 2 at a time. Volatile Air now has an increased chance of dropping from rich mining nodes and Pyrite with the Electrostatic Condenser.
Couturier
Illusionary Bag now has 26 slots.
Objets
Daybreaker Helm stats have been reallocated, lowering Strength and increasing parry rating. | |
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Binnouze Floodeur no life
Nombre de messages : 2038 Age : 36 Localisation : dans un monde sans finance (bizounoursland) Points : 2235 Date d'inscription : 12/12/2009
| Sujet: Re: Cataclysm Ven 14 Jan 2011 - 16:00 | |
| Oui bon c'est pas des si gros nerf, ils ont une contrepartie plus ou moins hard. Degats réduits par l'armure mais augmentés de 33% ... points de vie réduits mais enrage plus tot ... incant plus longue mais plus de degats pdt le combat ... tout à une contrepartie quasiment et cela ne devrait pas rendre les combat weak comme à tlk. | |
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SkyTyphon Floodeur no life
Nombre de messages : 1854 Age : 36 Localisation : Lille Points : 2042 Date d'inscription : 08/06/2009
| Sujet: Re: Cataclysm Ven 14 Jan 2011 - 17:18 | |
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Daodi Esclavagiste de la Légion
Nombre de messages : 5893 Localisation : Paris Points : 2717 Date d'inscription : 29/03/2005
| Sujet: Re: Cataclysm Ven 14 Jan 2011 - 17:26 | |
| Heu je suis pas spécialiste du chasseur mais ca ressemble pas trop un un nerf quand meme - Citation :
- Chasseur
Aimed Shot weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3. Arcane Shot damage has been increased by 15%. Hunters can now use Auto Shot while moving. Cobra Shot change reverted (waiting on code change to make haste scaling more consistent with spell haste) Steady Shot change reverted (waiting on code change to make haste scaling more consistent with spell haste)
Maîtrise des bêtes
Animal Handler now provides a passive 25% bonus to attack power, up from 15%.
Précision
Chimera Shot's overall damage has been increased by roughly 50%.
Survie
Black Arrow damage has been reduced by 15%. (down from 25%) Explosive Shot damage has been reduced by 15%. (down from 25%) Serpent Spread change reverted | |
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Myrwen Floodeur no life
Nombre de messages : 1907 Age : 36 Localisation : Essonne Points : 1894 Date d'inscription : 27/08/2008
| Sujet: Re: Cataclysm Ven 14 Jan 2011 - 17:37 | |
| je me disais la même chose m'enfin il doit jouer survie et les nerf sont dans cette spé. à voir si les up compensent... j'en sais rien | |
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SkyTyphon Floodeur no life
Nombre de messages : 1854 Age : 36 Localisation : Lille Points : 2042 Date d'inscription : 08/06/2009
| Sujet: Re: Cataclysm Sam 15 Jan 2011 - 11:42 | |
| - daodi a écrit:
- Heu je suis pas spécialiste du chasseur mais ca ressemble pas trop un un nerf quand meme
- Citation :
- Chasseur
Aimed Shot weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3. Arcane Shot damage has been increased by 15%. Hunters can now use Auto Shot while moving. Cobra Shot change reverted (waiting on code change to make haste scaling more consistent with spell haste) Steady Shot change reverted (waiting on code change to make haste scaling more consistent with spell haste)
Maîtrise des bêtes
Animal Handler now provides a passive 25% bonus to attack power, up from 15%.
Précision
Chimera Shot's overall damage has been increased by roughly 50%.
Survie
Black Arrow damage has been reduced by 15%. (down from 25%) Explosive Shot damage has been reduced by 15%. (down from 25%) Serpent Spread change reverted Effectivement, j'ai lu la version française linké par le launcher, et ... ça n'avait rien a voir ... J'avais ça ... "# Survie * Les dégâts de Flèche noire ont été réduits de 15%. * Les dégâts de Tir explosif ont été réduits de 15%. * Face à la nature augmente désormais l'Endurance de 5/10/15% au lieu de 4/8/12%. * Le bonus en Agilité conféré par le talent État sauvage (passif) est passé de 15% à 10%. " | |
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